Шаг за шагом – к мечте!

Дмитрий Витальевич Петров. Шаг за шагом – к мечте!
Дмитрий Витальевич Петров. Шаг за шагом – к мечте!
2.9 из 5, отдано 15 голосов
Эта книга о поиске жизненного пути, преодолении трудностей и – в конечном итоге – обретении лучшей версии самого себя. Что для этого нужно? Всего лишь уверенно идти к намеченной цели. Идти пешком!В книге раскрывается секрет эффективной ходьбы. На первый взгляд это обыденное и всем доступное занятие. Но не все так очевидно. Авторская методика превращает простую ходьбу пешком в комплексную систему саморазвития – чтобы жить долго и счастливо. Итак, в добрый путь!

Источник музыки: https://sonniss.com/gameaudiogdc



Лицензия: THE SONNISS #GAMEAUDIOGDC BUNDLE LICENSING AGREEMENT

This EULA is a legal agreement between yourself (the Licensee) and Sonniss, the Licensor. In this Agreement, the party who is granting the right to use the licensed sound effects will be referred to as “Licensor” or “Sonniss”, and the party who is receiving the right to use the licensed sound effects will be referred to as “Licensee”. Before downloading and using any of the sound effects, you will be asked to agree to these Terms. If you refuse to accept these Terms, you will be kindly asked not to use any of the sound effects.

GRANT OF LICENSE



Upon downloading and using this sound effects collection, the Licensor grants the Licensee, a worldwide, non-exclusive, royalty-free license to use all or any of the sound effects in accordance with the terms and conditions laid out in this Agreement.

RIGHTS GRANTED



a)Licensee may use the licensed sound effects on an unlimited number of projects for the entirety of their lifetime.

b)Licensee may use and modify the licensed sound effects for personal and commercial projects without attribution to the original creator.

c)Licensee may publicly perform a reproduction of the sound effects over any form of medium.

d)Licensee may use the licensed sound effects for the purposes of synchronization with audio and visual projects the Licensee is involved with, which includes but is not limited to: games, films, television & interactive projects.

COPYRIGHT



Other than the license rights granted in this agreement, all right, title and interest in the sound effects contained within this collection, is and shall always remain the property of their respective copyright holders.

INDEMNITY



Licensee and Licensor hereby agree to indemnify each other from, and against any and all claims, demands, suits, actions, causes of action, damages, liabilities, charges and expenses, including attorneys fees incurred by each party with respect to any matter that arises as a result of any claim that the Licensed sound effects infringe or violate any rights of any third party or any breach of this agreement.

RESTRICTIONS



a)Licensee may not modify any of the sound effects with intent to claim authorship of the original recording.Licensee may use the licensed sound effects on an unlimited number of projects for the entirety of their lifetime.

b)Licensee may not sell any of the sound effects as they come. (Although the sound effects may be sold as incorporated into the licensee project).

NO AI TRAINING OR USAGE



For clarity and avoidance of doubt, the Licensee is expressly prohibited from using any sound effects licensed under this Agreement for the purpose of training artificial intelligence technologies. This includes, but is not limited to, technologies capable of generating sound effects or works in a similar style or genre as the licensed sound effects. The Licensee shall not use, reproduce, or otherwise leverage the licensed sound effects in any manner for purposes of developing, training, or enhancing artificial intelligence technologies, nor sublicense these rights to any third party, without the Licensor’s specific and express written permission.

LIABILITY



Licensor shall not be liable for any loss of business or business profits, business interruption, or any other form of direct or indirect loss resulting directly or indirectly from the use of any of the licensed sound effects.

JURISDICTION



These Terms are to be governed by and interpreted according to English law. This means a Contract for the purchase of sound effects libraries through Sonniss, and any dispute or claim arising out of or in connection with it or these Terms will be governed by English law. All disputes arising under them will be subject to the exclusive jurisdiction of the English courts.

This is a binding legal agreement between you (the Licensees), and us (the Licensor). By purchasing and using any of the sound effects libraries from Sonniss constitutes the acceptance of these terms. Each of the paragraphs of these Terms operates separately. If any court or relevant authority decides that any of them are unlawful, the remaining paragraphs will remain in full force and effect.

WARRANTY



Sonniss LTD warrants that it has full authority to license and distribute all of the sound effects under the terms of this agreement and that our products do not infringe on the rights of any third party.



Anyone found breaching this agreement will be subject to criminal and civil penalties and liable for monetary damages.

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